Thinking Outside the Bottle

June 11th, 2008

French Rabbit

Somebody recently shared with me an article from Fast Company magazine about a winery that’s replaced their traditional glass bottles with more forward-thinking recyclable carton packages. The resultant environmental affect claims to produce a carbon footprint ten times smaller than traditional glass bottles once the savings for weight, shipping, and disposal are all tallied in (the cartons can be placed in ordinary recycle bins). Additionally, the new solution offers 33% more wine, making it the smart choice for the ever-demanding train-hitching vagrant segment.

If I were to peg the purpose of this concept on my design chart, I’d say it fits squarely in between desire and utility. In hindsight, these relationships do seem to flow into one another without much conflict. Then again, I’m beginning to think that desire is the herald for all other design purposes, so maybe it shouldn’t be such a surprise. The greatest undrelying tension I can see, and the one that I would venture to say can significantly affect adoption on a wide scale, seems to be a matter of well-known convention. The practice of using glass cylinders to hold wine spans throughout time for, oh… a millennium. So why the packaging doesn’t incorporate more natural “winey” gold and red colors or nudge to the time-honored affordance factor of a more crafted container is beyond me. It’s possible this was a conscious design decision borne out of feedback from customers or the product of some other synthetic analysis of environmental factors. At first blush (pardon the pun), it really does read more like a carton of O.J. then a fine French wine.

Regardless of my two-cent visceral reaction to a couple of screenshots for a product I’ve never used, volumes of discussion could yet be had concerning the practical long-term benefits of re-thinking wasteful, yet culturally entrenched design conventions like the glass bottle. The part design will play in revealing these shortcomings, and in conjuring entirely new solutions, will surely be significant.

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Cupcakes for Cuttles

May 12th, 2008

Pregnant Lady: I’m gonna make cupcakes tonight.

Me: Oh, yeah? For what?

Pregnant Lady: For my mouth. Is that a good enough answer for you?

Me (absorbing howls of laughter): That’s going on my website. Your name’s going to be “Pregnant Lady.”

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Curtains

March 24th, 2008

Curtains

Mike Schindler
Curtains 1995
Ink on Died Canvas
78¼ x 51½ inches

Thirteen years later, I still consider this piece to be one of the most significant breakthroughs of my early artistic development. It was made in 1995 through a process of hand dying raw canvas, which was then brushed with ink. Titled Curtains, it’s an overtly political work which solidified my tendency to map imagery into adjacent relationships and unlikely contexts.

At the time it was created, academia was still trying to explain the collapse of the Soviet Union. Having read several books by Michael Parenti and becoming more and more influenced by the obsessive drive of artist Robert Gober, I set out to do a piece that tied together (quite literally as it turned out) some thoughts on politics, media, and culture.

There are four repeating images on this loose canvas, which when hung properly could appear to be working curtains to a non-attentive passerby. On the left hand side in red is a recognizable portait of Stalin set against the backdrop of the Sputnik satellite. On the right in brilliant blue is a map of a country with a legend that reads Panama, 1989. It’s checkered by a bottle from the popular sitcom I Dream of Jeanie.

It dances around, tumbling and emitting smoke as if to foretell a future spelled out in mystery, war, and deception.

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The Impossible Dream

March 14th, 2008

The powerful and moving story of Jill Bolte Taylor’s stroke reminds me why I tend to be so personally interested in the mechanics of the human brain, sometimes taking great lengths to apply that interest into my own discipline.

In 1983 my grandfather suffered a debilitating stroke which rendered the left side of his entire body non-functioning for most purposes, including his brain. Because of his paralysis, he was robbed of speech for the remainder of his life, limited only to a few non-sensical words.

In his health my grandfather was a gifted musician who could play any instrument, from banjo, to drums, to piano–you name it. He operated in high command of his creative right brain for the better part of his time on earth. Part of the tragedy of his stroke was the thought of never seeing that side of him again.

Having visited him so often while he was in private care, I had witnessed many days when his inability to communicate clearly frustrated him, at the same time revealing his conscious sense of sadness. Then one quiet day, when my family got together for a special occasion, perhaps on his birthday, he gave us all a surprise. My aunt, who was also talented at the piano, decided to play a familiar song for my grandfather. And without hesitation, seemingly out from nowhere, he started to sing for us. In perfect clarity. Forming perfect words. Perfect melodies.

It was simply one of the most spiritual and at once scientific experiences I have ever encountered. It fascinates and inspires me beyond my own powers of articulation. One day we may come to understand the consciousness of being. Until then, we’ll slowly be informed by these tiny little awe-inspiring surprises.

And because it simply cannot be missed, here is Jill’s recent talk.

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Desire and Intent

March 11th, 2008

Desire vs. Intent

Given the semantic nature of the argument, I’ve tried to avoid splitting this hair. But I’m started to see an important distinction between two very similar words which are often used to describe a user’s potential behavioral motivation–desire and intent.

While these two words appear to have the same meaning in certain contexts, I think they probably have very different origins. It may be anecdotal and even difficult to demonstrate, but I believe there is an argument that while the two concepts may lead to the same end result (i.e. behavior), they’re really two separate devices which often facilitate a user’s decision making in combination with each other, like two spinning cogs.

Let’s take a look at the definitions.

According to New Oxford the word desire means, “a strong feeling of wanting to have something or wishing for something to happen.”

The word intent, on the other hand, means, “resolved or determined to do (something).” And according to Merriam Webster this something is “usually clearly formulated or planned […]”

So, intent then seems to require some level of forethought, whereas desire requires nothing but a longing. I’ll take it a step further and say that within interaction design intent usually takes a specific action. This action is usually rooted in a basic need (i.e. to do something),

Meanwhile, desire has more to do with a thought process rooted in a basic want (usually to know something). Perhaps this is oversimplifying a bit, but I think the two ideas are isolated enough for closer examination.

This distinction can manifest itself in many ways within a typical human-centered design. The easiest example I can think of are the everyday links found on many e-commerce sites to either “Learn more” or “Buy now.” While it could be argued that both are intents (or desires), the link to learn more is usually designed to precede any decision-making by a user. Therefore, if we accept that intent requires forethought or planning, the learn more link becomes much more about the fulfillment of the user’s on-demand desire (and if I’m honest, to instill enough confidence into the user for them to ultimately have the intent to purchase).

Of course, desire can lead to other decisions, insights, or navigational paths, while intent is usually more directed and orchestrated by a specific design or process. Again, I may be simplifying an already gray area, but I think this contrast may reflect a basic design tension in and of itself and can be used to resolve designs that require various levels of decision making by an end user.

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